#185: Review request for WebVR
Discussions
2018-03-20
Travis: Just as a FYI, it's now called WebXR. The one bit is that there is discussion on making a extended or better gamepad API for new types of controllers.
Dan: Is this extending on the original gamepad API?
Travis: The last time I discussed this it seemed like that the gamepad API wasn't great - and needed to be reworked. There is room for building something that isn't just an array of buttons. Not sure who is the best to do this.
Dan: My concern is that WebXR shouldn't be working on their own gamepad API.
Travis: I agree. The new gamepad API shouldn't be explicitly for just WebXR.
Yves: Would it make sense for the TAG to look into the current specs and try to find what the common ground is, and what is missing on either side?
Travis: I think that should be something we should be looking into, rather than chase the rAF bunny.
Yves: Maybe look at this during on the F2F?
Sangwhan: I can volunteer to look into this before the F2F.
Travis: I think I should file some spin-off issues and get the official feedback back back to the WebXR people, unless anyone else sees other issues worth mentioning missing.
ACTION: Travis to clean-up and follow-up on this.
2018-04-24
Travis: We've met them several times, did a thorough review. Not apparent what the next steps are, but followup from a comment on 31st. this AM I filed these points on their issue list. Should we close it and ask them to come back at a later stage?
Dan: I'd like to close it
Alex: I'd like us to invest more time on this. Specifically, I'm concenred they'll ship something that hasn't progressed enough. The changes we requested were large.
Dan: Should we invite them to a call? if so then we need to have an agenda for that discussion.
Alex: Just an update on our previous conversations.
Dan: Travis, can you invite them to our 8 May call?
Travis: sure
- Offscreen Canvas - Travis, David, Alex, Sangwhan
- With Credentials - David
Followup:
- [Deprecating nonsecure cookie delivery](https://github.com/w3ctag/design-reviews/issues/239
2018-09-25
Dan: In going though existing issues I noticed that a lot needs to be cleaned up. Because of the launch of the Immersive Web group, I was looking at our review of Web VR and I noticed that it was set to a milestone of May 29th and it is still open! So I didnt have the time to see if there are otehrs like this - but there probably are. Maybe worthwhile doing this the next couple of minutes... like can be close this one out?
Dan: Is there anyting left on this issue or can we close it?
Travis: Looking over the comments. Discussion around commit model, Web VR in worker.
Alex: This is what we discussed a lot - having both commit (pump data) and rAF (async model) is weird, very different models.
Hadley: Gamepad API, did we understand the differnence between the specs?
Ale: x: People hoped for Gampad to be the answer, but didn't turn out the way, added more and more info like pose, etc so added that directly to Web XR
Hadley: Makes sense. I posrpose that we keep this in our backlog
Alex: Should we talk to them at TPAC?
Dan: I think that is a good idea if we can get closure around raf and gampad
Hadley: I would like to talk at TPAC
Dan: I will attend part of their meeting at TPAC
Dan: I will assign to TPAC -then we can hopefully close it up
OpenedJul 24, 2017
Hello TAG!
I'm requesting a TAG review of:
Further details:
You should also know that...
WebVR has been reviewed by the TAG previously. The API described in the explainer is the result of complete refactor of the previously reviewed API (in part due to the previous TAG feedback), and is intended to replace the prior version of the API entirely. We occasionally refer to the latest API iteration as "2.0" within the community group for disambiguation, but it is not intended to be publicly presented as a 2.0 API, since that would imply the previous version was still accessible.
We'd prefer the TAG provide feedback as: