#1194: WG New Spec: HDR on the web (CSS, Canvas, WebGL, WebGPU)
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Comment by @svgeesus Feb 27, 2026 (See Github)
Discussed
Mar 16, 2026 (See Github)
Skipping for now.
OpenedFeb 12, 2026
Explainer
https://github.com/w3c/ColorWeb-CG/blob/main/hdr-big-picture.md
Links
The ColorWeb CG would like a TAG review of the "HDR on the web, the big picture" constellation of explainers.
This is an evolution of work previously reviewed by the TAG in https://github.com/w3ctag/design-reviews/issues/917.
The specification document includes:
The specification
Where and by whom is the work is being done?
Feedback so far
You should also know that...
This is an overarching proposal that has the goal of covering HDR for 2D canvas, WebGL, and WebGPU in a coherent way. The "big picture" document linked above has much of the background. The individual features for each API are discussed the overarching document, and then the API-specific explainers are linked to. Below is a reproduction of the individual feature explainer links.
- HDR resource importing and drawing
- 2D canvas: https://github.com/w3c/ColorWeb-CG/blob/main/canvas-compositing-headroom.md
- WebGL: https://github.com/w3c/ColorWeb-CG/blob/main/webgl-unpack-headroom.md
- WebGPU: https://github.com/w3c/ColorWeb-CG/blob/main/webgpu-external-headroom.md
- HDR canvas display:
- 2D canvas: https://github.com/w3c/ColorWeb-CG/blob/main/canvas-tone-map.md
- WebGL: https://github.com/w3c/ColorWeb-CG/blob/main/webgl-drawing-buffer-tone-map.md
- WebGPU is already shipping
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